OpenShadingLanguage 1.01
# Compiled by oslc 1.6.2
light ambientlight	%meta{string,help,"Ambient light"} %emit{0}
param	float	intensity	1		%meta{string,help,"Overall light intensity"}  %read{0,0} %write{2147483647,-1}
param	color	lightcolor	1 1 1		%meta{string,help,"Overall light color"}  %read{0,0} %write{2147483647,-1}
global	vector	L	%read{2147483647,-1} %write{1,1}
global	color	Cl	%read{2147483647,-1} %write{0,0}
const	int	$const1	0		%read{1,1} %write{2147483647,-1}
code ___main___
# D:\\xrt.git\\src\\osl\\shaders\\ambientlight.osl:52
#     L = 0;
	mul		Cl intensity lightcolor 	%filename{"D:\\xrt.git\\src\\osl\\shaders\\ambientlight.osl"} %line{52} %argrw{"wrr"}
# D:\\xrt.git\\src\\osl\\shaders\\ambientlight.osl:53
# }
	assign		L $const1 	%line{53} %argrw{"wr"}
	end
