OpenShadingLanguage 1.01
# Compiled by oslc 1.6.2
surface showuv	%meta{string,description,"Visualize the u,v geometric coordinates"} 
global	float	u	%read{0,0} %write{2147483647,-1}
global	float	v	%read{0,0} %write{2147483647,-1}
global	color	C	%read{2147483647,-1} %write{0,0}
global	color	opacity	%read{2147483647,-1} %write{1,1}
const	float	$const1	0.1		%read{0,0} %write{2147483647,-1}
const	int	$const2	1		%read{1,1} %write{2147483647,-1}
code ___main___
# D:\\xrt.git\\src\\osl\\shaders\\showuv.osl:46
#     opacity = 1;
	color		C u v $const1 	%filename{"D:\\xrt.git\\src\\osl\\shaders\\showuv.osl"} %line{46} %argrw{"wrrr"}
# D:\\xrt.git\\src\\osl\\shaders\\showuv.osl:47
# }
	assign		opacity $const2 	%line{47} %argrw{"wr"}
	end
